Echelon

Inspired by Splinter Cell's multiplayer, Echelon is a game concept I designed and prototyped in Unreal Engine Blueprints. The game pits agile spies (third-person) against well-armed mercenaries (first-person) in an asymmetrical multiplayer stealth game. Spies use stealth and gadgets while mercenaries rely on firepower to control the map in classic modes like bomb defusal.

Echelon UX boardEchelon UX boardEchelon UX boardEchelon UX boardEchelon UX boardEchelon UX boardEchelon UX boardEchelon UX board